lorddrago88 12 years ago #2. CZ57 Avenger is better. It puts out more shots per second, has a higher DPS, and the ammo type is better due to having armor-piercing rounds. wha7leven 12 years ago #3. For some reason, my FIDO kills in one bullet. GT: ForeverAshcorp (In honor of ForeverPandering/Ken Ashcorp)
Magical companion ammo is a type of ammunition in Fallout: New Vegas. Magical companion ammo is a special ammunition type that companions with ranged weaponry use when no regular ammunition is currently within their inventory. Magical companion ammo is infinite (unless certain conditions are met) and hidden, e.g. Craig Boone has an endless amount of .308 rounds for his hunting rifle, and as
The T-51b power armor is a type of armor in Fallout: New Vegas. Formally designated Powered Infantry Armor Model T-51, it was created by West Tek under contract from the United States government, and represented the company's single largest contract. Following a ten year development cycle, the T-51 finally entered service in June 2076, after final testing at Fort Strong. The newly equipped Energy weapons tend to crit more, and can actually put out more damage than ballistic at the end game. Take the sprtel wood vs the cz57 avenger. The avenger has higher DPS, but the sprtel wood has a higher crit chance and crit damage. The ycs is the best sniper, and the holorifle is pretty much the best marksman rifle. CZ57 Avenger: Here is how to find the upgraded mini gun called the C257 Avenger. The easiest way to get to it is to find Ranger Station Bravo. Fisto makes a return in Fallout: New Vegas as a There's one more weapon that you'll want to always have with you, and it's called the CZ57 Avenger. It's the reason I had you buy so much 5mm ammo from the Great Khans armorer. After sleeping in your bed for an hour to get the Well Rested XP bonus, fast-travel to the New Vegas Medical Clinic, then go east until you reach some rocky terrain.
For Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled "Which is better.".
Miss Fortune JIP Upgrade. A relatively simple mod that upgrades how the special effects from Miss Fortune's weapon are applied. In the vanilla game, this effect checks for some specific weapons on the target in order to place some explosions onto it if found, or to damage its limbs. YUP upgrades this to use form lists instead, which allows for
About this mod. A small mod to do away (at least visually) with the ammo packs on the Minigun, Gatling Laser, Grenade Machinegun, Mercy and CZ57 Avenger. This is the first mod I have ever uploaded to the Nexus. Originally I just put this together for myself but I wanted to make it available to others who shared my dislike of the ammo packs
Run and Gun is surprisingly handy with automatic weapons. on HC, you are going to have to limit your arsenal a bit. Heavy weapons and their ammo take up a lot of weight. I would suggest upping you barter to the the pack rat perk. It will cut the weight of all of your ammo (anything under 2 pounds) in half.
Minigun - CZ57 Avenger: In The Devil's Throat in the northeast of the map. In the middle of the crater is a truck. Inside is a dead prospector, and next to him is the CZ57 Avenger minigun with a
Fallout New Vegas: Minigun, Missle Launcher/Power Armor Build. Just bought the ultimate edition and I love this game, beat it going full suave high roller for NCR ending and Full melee for Caesar Legion ending. For an Independent ending I wanna be a Man wielding Power Armor with a trusty minigun and Missile Launcher but dont really know how to Make sure your game is set up to play mods (Archive invalidation) 2. Download the main file. 3. Install with a mod manager of your choice OR extract the contents of the main file to your Fallout 4 "Data" directory. 4. Activate "Skb-MinigunsRebirth.esl" in your load order. 5. Load up the game. Result - Cheat Code. Display all console commands - help. God mode - tgm. Restore health and limb health - player.resethealth. Gain one level getXP - fornextlevel. Advance one level - advlevel. Set player level - player.setlevel [number] Set skill level - player.setav [skill name] [1-100] LL5VS.
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  • fallout new vegas cz57 avenger